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#1
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Unicycle Game [MMOCC]
The aim is to create a Unicycle MMOCC game (meaning if you're playing and I'm playing we can interact with each other). Eventualy it's going to be partly a chatroom, where you can talk to fellow Unicyclist's whilst playing as a character, and partly a leveling game, getting better at Unicycling. I can't do it alone though, I hoped we could do this as a community. So if you can code, design pixel art, webdesign, or just come up with ideas... Or learn a new skill as you go! I'm personaly a Pixel Artist, but if it turns out no one can code, or no one wants to learn then I have a few friends from previous projects that _may_ help. _ What_I've_done_so_far_ [image: http://i203.photobucket.com/albums/a...1gifcycle.gif] Basic riding Prototype [image: http://i203.photobucket.com/albums/a.../2gifturn.gif] Riding & turning on a Punk Freestyle [image: http://i203.photobucket.com/albums/a...icgiraffe.gif] None animated Giraffe, super hero? If you want to help just do so. I'll be posting all updates on this thread. If you've designed anything or have any ideas as to what you want in the game just say, all ideas welcome, I'll brainstorm as well. I drew those on paint and animated thhem on Easy GIF Animator Pro, most people have paint so just experiment try changing one of my characters or unicycle's into something else! -- SamGoodburn very creative sig. ------------------------------------------------------------------------ SamGoodburn's Profile: http://www.unicyclist.com/profile/18016 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
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#2
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Unicycle Game [MMOCC]
Should we not have a forward-facing profile? Or just keep it all to angles? I have paint, but can do the same thing in Photoshop and get the 16-bit look a lot faster and easier. -- Jerrick '*305$ /$549.99*' (http://tinyurl.com/6ywusa)[SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC] ------------------------------------------------------------------------ Jerrick's Profile: http://www.unicyclist.com/profile/11632 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#3
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Unicycle Game [MMOCC]
[image: http://i203.photobucket.com/albums/a...1gifcycle.gif] thats a new one, an amputee unicyclist lol. seems like it'd be cool, good luck. -- unibikeling "-I'll learn the landing once i do the takeoff-" - me 'Sixsixone - Great gear for all riding!' (sixsixone.com)-'My Videos' (http://www.youtube.com/user/lardmcfatso) Sprite Off Winner 08~ ------------------------------------------------------------------------ unibikeling's Profile: http://www.unicyclist.com/profile/14752 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#4
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Unicycle Game [MMOCC]
I'm digging the isometric look, reminds me of Habbo Hotel (which I personally hate, but that's mostly because of the community...the environment is still well-designed). Also, you might get more responses for this in JC, there are a lot of tech-savvy people there, including a couple pixel artists. -- dudewithasock 'My Unicycling Journal' (http://www.unicyclist.com/forums/showthread.php?t=44950) officially ended. spazdude222 wrote: Doing good doesn't make you good any more than doing a girl makes you a girl. ------------------------------------------------------------------------ dudewithasock's Profile: http://www.unicyclist.com/profile/10900 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#5
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Unicycle Game [MMOCC]
dudewithasock;1139192 wrote: I'm digging the isometric look, reminds me of Habbo Hotel (which I personally hate, but that's mostly because of the community...the environment is still well-designed). Also, you might get more responses for this in JC, there are a lot of tech-savvy people there, including a couple pixel artists. JC? ... Just Conversation! .. oh umm, I can't make a second thread can i? -- SamGoodburn very creative sig. ------------------------------------------------------------------------ SamGoodburn's Profile: http://www.unicyclist.com/profile/18016 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#6
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Unicycle Game [MMOCC]
Jerrick;1139187 wrote: Should we not have a forward-facing profile? Or just keep it all to angles? I have paint, but can do the same thing in Photoshop and get the 16-bit look a lot faster and easier. For now i'll just keep it Isometric, in the future, once i've done everything else that needs doing, i may decide to add foward facing rotations. Also you don't really get the same effect of photoshop. -- SamGoodburn very creative sig. ------------------------------------------------------------------------ SamGoodburn's Profile: http://www.unicyclist.com/profile/18016 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#7
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Unicycle Game [MMOCC]
SamGoodburn;1139195 wrote: Also you don't really get the same effect of photoshop. Hehe, you probably shouldnt ever say that. -- Jerrick '*305$ /$549.99*' (http://tinyurl.com/6ywusa)[SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC] ------------------------------------------------------------------------ Jerrick's Profile: http://www.unicyclist.com/profile/11632 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#8
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Unicycle Game [MMOCC]
Jerrick;1139198 wrote: Hehe, you probably shouldnt ever say that. Proove me wrong Make me a character in the same style. -- SamGoodburn very creative sig. ------------------------------------------------------------------------ SamGoodburn's Profile: http://www.unicyclist.com/profile/18016 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#9
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Unicycle Game [MMOCC]
SamGoodburn;1139199 wrote: Proove me wrong Make me a character in the same style. Ill try. =p Once I get home this sunday ill start on it. It gonna take practice thats for sure (filters can only get so close), but im sure after a while I can get the same result. Or I can set a photoshop brush to be a 1px square and do the same thing as one would do in paint. I know one thing ill do is work in layers though, so gif animations are easier to create. Most times an animation (Unless we are talking street fighter and beyond lol) doesnt have a lot of movment, so it will be nice to grab whatever part I want, and be able to tranform it quickly, then do a few touch ups and add that as a frame. -- Jerrick '*305$ /$549.99*' (http://tinyurl.com/6ywusa)*Press Alt+F4 to fix post stretch.*[SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC][SIGPIC] ------------------------------------------------------------------------ Jerrick's Profile: http://www.unicyclist.com/profile/11632 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
#10
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Unicycle Game [MMOCC]
Jerrick;1139204 wrote: I know one thing ill do is work in layers though, so gif animations are easier to create. Most times an animation (Unless we are talking street fighter and beyond lol) doesnt have a lot of movment, so it will be nice to grab whatever part I want, and be able to tranform it quickly, then do a few touch ups and add that as a frame. Ahh.. Stop talking none-Paint-Language!!! I'll look fowards to it -- SamGoodburn very creative sig. ------------------------------------------------------------------------ SamGoodburn's Profile: http://www.unicyclist.com/profile/18016 View this thread: http://www.unicyclist.com/thread/74520 Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- http://www.usenet.com |
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