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#21
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Photo of Spoke Deflection?
"Luns Tee" wrote: (clip) Werehatrack seemed to be describing the bottom of the wheel appearing flatter [than the top]. My point is that the shape seen for the top of the wheel will be no different from what's seen of the bottom of the wheel. ^^^^^^^^^^^^^^^^ You are right on both points. Knowing what to expect, I read that into his wording. |
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#22
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Photo of Spoke Deflection?
On Mon, 11 Jul 2005 03:02:09 GMT, "Leo Lichtman"
wrote: "Luns Tee" wrote: (clip) As these rings pass by the camera, there's no difference between what happens at the top and bottom of the ring. (clip) ^^^^^^^^^^^^^^^^^ Your idea of masking the spinning wheel to eliminate rotational effects is clever, but it is not on point. The "ovalization" is not caused by the rotation of the wheel, but by its translation, so the ring masks would also appear as ovals. Lets do this thought experiment: Take a picture of a vertical line moving past the camera. If you need a physical example, paint a vertical white stripe on the side of a semi-trailer. Set up your camera, with a focal-plane shutter, on the sidewalk, and make the exposure as the truck passes. If it takes 1/50 second for the slit to move from the top to the bottom of the film, and the truck is moving 60 MPH (88 ft/sec) the line will advance 88/50 = 1.76 ft during the exposure, producing a distinctly sloping line on the negative. If, instead of a vertical line you have a bicycle wheel, it will be as though you painted the wheel on the side of a tall stack of cards, and then slid a tilt into the stack. The reason the wheels are not oval in the OP's photo is that the film is moving instead of the slit, so that the image and film are moving together. So the film records the wheels in their true shape. Since the spokes are not synchronized with the film, they are distorted. There's no film. The image is recorded digitally, and it's done in a series of vertical bars, all taken of precisely the same plane across the path of the cyclists. On further examination of the method, the wheels will come out round if the speed of the object through the plane of the image capture is just right, or if there's a correction done digitally after the fact. The image supplied to the media was very low-res; given that the margin of victory was reported as two millimeters, the resolution of the original image had to be very high indeed. Since this makes it explicit that the original image was at a different resolution, some image manipulation to reduce the size of the file was definitely done; correcting the apparent aspect ratio to de-ovalize the wheels would be a simple matter at the same time. Given some of the artifacts I observed in the media image, I'm pretty sure that an aspect ratio correction was applied. -- Typoes are a feature, not a bug. Some gardening required to reply via email. Words processed in a facility that contains nuts. |
#23
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Photo of Spoke Deflection?
On Mon, 11 Jul 2005 04:20:12 GMT, "Leo Lichtman"
wrote: "Luns Tee" wrote: (clip) Werehatrack seemed to be describing the bottom of the wheel appearing flatter [than the top]. My point is that the shape seen for the top of the wheel will be no different from what's seen of the bottom of the wheel. ^^^^^^^^^^^^^^^^ You are right on both points. Knowing what to expect, I read that into his wording. And I was incorrect with that assertion. However, image manipulation would almost certain;ly still be needed, given the image capture method used, to keep the wheels from looking elongated or compressed. Image manipulation was certainly present. The original image assembled would certainly have been of a far higher resolution, and most likely of a less lifelike raw form, than what was handed to the media. -- Typoes are a feature, not a bug. Some gardening required to reply via email. Words processed in a facility that contains nuts. |
#24
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Photo of Spoke Deflection?
In article ,
Moe Kit wrote: If you look carefully at this photo http://www.velonews.com/images/details/8436.11841.f.jpg the spokes appear to be bending in some sort of complex curve, like a higher-order polynomial or a catenary. At first I thought it was a shutter/moving object effect with the camera. But if you look at the rear wheel of the foreground rider the top spokes appear linear while the bottom spokes are 'bent.' If it was a camera/speed artifact then all spokes should appear bent because wheel speed is constant around the wheel. Is this spoke bending real? If it's real, then why don't the spokes bend under load while the bike is stopped? If it's real, and spokes bend and unbend to this degree with each revolution, why aren't spokes failing under fatigue loading more frequently? That picture is not a photograph; it is a composite. The line in the image is not the finish line; it is a movable line drawn by a computer graphics system. The picture is not an image of a physical entity. All camera-lens systems have a field of view. The camera at the finish line has a particular field of view: a narrow strip at the finish line. The width of the image of the strip is one pixel. The camera makes images of the physical entities occupying this strip many times per second. Each image bears a time stamp and is stored in a computer graphics system. A progression of these images are pasted together in the time sequence of their recording. Voila! The CGS drawn line is associated with the timestamp of the image upon which it lies. I leave to you the pleasure of explaining the appearance of the composite to yourself. -- Michael Press |
#25
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Photo of Spoke Deflection?
In article ,
Werehatrack wrote: However, image manipulation would almost certain;ly still be needed, given the image capture method used, to keep the wheels from looking elongated or compressed. This is a semantic question of what one calls manipulation. The word 'manipulation' usually implies going from something which you naturally have from a particular process, then adjusting it to something that better fits some criteria not built into the process. The pixels that are captured, have coordinates of vertical position, and time. A 2-d image with coordinates of vertical and horizontal position requires conversion of the time coordinate to horizontal position. This conversion is simply multiplying the time by some speed. But, what speed to use? Using the speed of the riders gives you the natural aspect ratio for viewing purposes. As far as the collected data is concerned though, this speed is no more valid as any other - the camera doesn't know or care what speed the riders go by at (and what if two riders go by at very different speeds?), it only cares what time any particular vertical stripe was recorded at. If the image is captured onto a rolling film, there is an inherent speed in the film's passage, and the image as found on the film could very well be squished or stretched and would have to be manipulated. On the other hand, if the image is just captured electronically, there isn't really a 'natural' horizontal scale intrinsic to the data to begin with. Picking a suitable speed for viewing is part of the display process - calling it a manipulation is like saying that adjusting the volume control on your stereo is manipulating the music you listen to. It is or it isn't, depending on what you want to call the starting point for manipulation. If the riders' speed is measured by radar or some other means, and this speed, normalized to the vertical scale of the camera, is then fed into the display process, the resulting images would have the appropriate aspect ratio right off the bat. Is there still a notion of manipulation in this case? -Luns |
#26
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Photo of Spoke Deflection?
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