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ultimate frisbee on uni



 
 
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  #11  
Old May 18th 06, 03:06 AM posted to rec.sport.unicycling
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Default ultimate frisbee on uni


I decided to try writing up some rules. I took lots of it from the UPA
Ultimate rules. Feel free to correct, I know I screwed up a lot!

Eroick's Rules Of Ultimate Uni:
Description:
A non contact game played by two teams consisting of seven players
each. All players are on unicycles. The objective is to score goals by
making a legal

catch in the opposing team's endzone. As long as both teams agree, the
rules can be changed to suit.

Definations:
A player is any of the players which is currently participating.
A legal catch is a catch made while the catching player is on his or
her unicycle.
A dismount is when a player gets off his or her unicycle intentionally
or inintentionally.
The field is a rectangle 40 yards wide and 120 yards long.
The endzones are rectangles measured 25 yards in from each side of the
field and are marked with a line or cones.
A free throw is when the thrower is permitted to throw the disk without
any interferance by the defending team.

Equipment:
1. Any disk can be used as long as both teams agree.
2. Any unpowered unicycle with one wheel touching the ground is
allowed.
3. Players should wear clothing or a uniform that distinguishes their
team from the other.

Length of Game:
1. Time
1. Each half lasts for twenty-four (24) minutes of stopped
time.
2. Each overtime period lasts for five (5) minutes of stopped
time.
3. The clock starts when:
1. An offensive player gains possession of a throw-off
and establishes a pivot foot;
2. The marker touches the disc after a check;
3. The thrower puts the disc into play after it has been
out of bounds.
4. The clock stops:
1. After a goal;
2. At the end of a period of play;
3. For time-outs;
4. For injuries;
5. For fouls and violations;
6. When the disc contacts an out-of-bounds area.

2. Points
1. A goal is worth one (1) point.
2. A game to points lasts until one team scores twenty-one
(21) goals with a margin of victory of at least two (2) goals.
3. A game with a score of twenty-to-twenty (20-20) goes into
overtime, and play continues until a two-goal margin is achieved or one
team scores

twenty-five (25) goals.
4. Halftime occurs when one team reaches eleven (11) goals.

3. Halftime lasts for ten (10) minutes.
4. At the end of the game, the team with the most goals is declared
the winner.

Moving the disk:
1. All disk movement must be in the form of a pass.
A turnover is declared if:
1. Players cannot freely move while holding the disk.
2. Players may idle their unicycle while holding the disk.
3. Players may make three revs of their wheel while holding the disk.
4. Players may not hold the disk for more than 10 seconds.
5. The attacking team makes contact with the defending team.
Scoring:
1. A team scores one point when one of their players makes a legal
catch in the opposing team's endzone.

Turnover:
1. A turnover occurs when:
1. A pass is not legally caught by a member of the team which is
attacking.
2. A player in possession of the disk dismounts his unicycle.
3. A pass goes out of bounds
4. A player volates one of the rules mentioned in Moving The Disk.
2. When a turnover occurs, the defending team is given the disk where
it lies.

Contact:
1. Contact is not allowed.
2. If contact occurs:
If the offending player is attacking:
A turnover is declared.
If the offending player is defending:
The attacking team is allowed to have one free throw from where the
disk lies.


--
Eroick

'The Unicyclopedia!' (http://unicyclopedia.org/)
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  #12  
Old May 18th 06, 06:54 AM posted to rec.sport.unicycling
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Default ultimate frisbee on uni


Eroick wrote:
Any unpowered unicycle with one wheel touching the ground is allowed.



sweet double/triple/quadriple ulmitmate frisbee on unicycles here i
come


--
dan de man

Jethro wrote:
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Help yourself to anything in the fridge.

And please don't feed the clowns.

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  #13  
Old May 18th 06, 09:49 AM posted to rec.sport.unicycling
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Default ultimate frisbee on uni


ive played unicycle touch footbal, thats alot of fun but i rekon
unicycle ultimate frisby would be awesoem as well, ill try it on the
weekend.


--
tomtrevor

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  #14  
Old May 18th 06, 12:29 PM posted to rec.sport.unicycling
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Default ultimate frisbee on uni


Eroick wrote:

Length of Game:
1. Time
1. Each half lasts for twenty-four (24) minutes of stopped
time.

2. Points
1. A goal is worth one (1) point.
2. A game to points lasts until one team scores twenty-one
(21) goals with a margin of victory of at least two (2) goals.
3. A game with a score of twenty-to-twenty (20-20) goes into
overtime, and play continues until a two-goal margin is achieved or one
team scores

twenty-five (25) goals.
4. Halftime occurs when one team reaches eleven (11) goals.

3. Halftime lasts for ten (10) minutes.
4. At the end of the game, the team with the most goals is declared
the winner.






Usually un uni-less frisbee, you play points to 15 with halves at 8, a
game to 21 would take a really long time, esspecially on unis.


--
smcmorrow

\"I am not the messiah\"
-Monty Python
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  #15  
Old May 18th 06, 01:18 PM posted to rec.sport.unicycling
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Default ultimate frisbee on uni


Heh, I stole that section directly from the offical rules.


--
Eroick

'The Unicyclopedia!' (http://unicyclopedia.org/)
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  #16  
Old May 18th 06, 02:10 PM posted to rec.sport.unicycling
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Default ultimate frisbee on uni


I ride with HitaTree. We had about 3 freesbees of widely varying quality
and a heavy foam ball in the game at one time last week. A low seat
helps you get to the ground to pick up the frisbee: idle, fold, grab,
roll, throw.

On a 24" you can dash for a longer throw; much more maneuverability on
the 20", though. Much better stopping and jumping for it. You could
drop the seat on a 24" enough to pick up a frisbee, but you'd sacrifice
speed.

As HaT said, we play on a large soccer field - but it's during practice
-- so far -- so part of it is in use. The soccer players are our kids
- all about 6 years old. We only ran over a couple of them.

Next week we're going to set the frisbee on fire for a game of flaming
frisbee. (Bedford will be selling these next week. You just watch. ;-)
)


--
munipsycho

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  #17  
Old December 17th 08, 08:16 PM posted to rec.sport.unicycling
critter
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Default ultimate frisbee on uni


I have done a lot of both but never together. Here's my suggestions on
the rules.

Eroick;508984 wrote:
you cannot catch the disk or throw it unless you are on your uni



1. Feet must not be touching the ground before or during the catch.
2. _Once_a_catch_is_made_you_can_dismount_to_make_a_t hrow._


hitatree;508574 wrote:

1. 3 second rule for passing

Atlanta area riders email me for a game (we have 4 riders so far and
need more...)


  #18  
Old December 17th 08, 10:13 PM posted to rec.sport.unicycling
hungry4uni
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Default ultimate frisbee on uni


I've played UFO (ultimate frisbee organization) at my highschool. One of
the funnest games ever! besides unicycling


--
hungry4uni

ŤŔϊãĻş

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  #19  
Old December 17th 08, 11:23 PM posted to rec.sport.unicycling
Emile.m
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Default ultimate frisbee on uni


It should be totally awesome! Since ultimate freesbee on foot is
awesome.


--
Emile.m

Team UDC Canada
visit www.municycle.ca

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  #20  
Old December 17th 08, 11:43 PM posted to rec.sport.unicycling
steveyo
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Default ultimate frisbee on uni


critter wrote:
I have done a lot of both but never together. Here's my suggestions on
the rules.3. How 'bout 5 seconds for the passing rule? I forget what
it is in the running version.


This is called the "stall count". It's currently 10 seconds in
regulation ultimate.
critter wrote:
I like throwing touchdowns over goal lines over shooting baskets.
Having the thrower on the ground will make for better throws. More
accurate long bombs makes the game higher quality(more fun).


Agreed.


--
steveyo

steveyo
...like having your own personal rollercoaster...

- a few 'uni race write-ups'
(http://home.nycap.rr.com/rduhan/uni_race_writeups/)
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(http://www.cafepress.com/steveyo)
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